<aside> ๐ Hi, I'm Dan I am passionate about what I create and enjoy the creation process from conceptualization to environment manipulation. I have an eye for the finer details along with the wit and creativity to make unique and enjoyable experiences.
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<aside> ๐ My experience with Minecraft spans over 10 years and with my notable professional experience in the last 5 years. Some of the skills I have acquired and evolved over the years include, but are not limited to Building, Storytelling/Copywriting, Game Design, Level Design, and Asset/Model Design.
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<aside> ๐งฝ In collaboration with Mojang and Nickelodeon, the SpongeBob DLC was entrusted to Spark Universe. I was requested for level design work on the project. My notable contributions include the initial level work for the layout of the map and environments. I later contributed to parkour within the kelp forest of the map and other minigames like the rollercoaster in Glove World.
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<aside> โ๏ธ In celebration of Minecraftโs latest release, The Caves and Cliffs update, I was requested for level design work on the project. My notable contributions include the level work for each parkour section of the map.
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<aside> ๐ In collaboration with NBC, who covered the Olympics. I contributed game design work for the project that included a course that traveled up a Block Replica of Mount Fuji.
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<aside> ๐ฒ Began the design process for the Open World event of 100 Thieves. The initial game design aspects included the groundwork for the arenas where the players would battle.
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